Plug-in details:
Name:Houdini Ocean Toolkit for 3ds Max
Author:Guillaume Plourde
Web page:guillaumeplourde.com
Compatible with 3ds Max:2012, 2013, 2014, 2015, 2016, 2017
In this tutorial you’ll learn how to create a realistic animated ocean surface in 3d Studio Max using the Houdini Ocean modifier, part of the free Houdini Ocean Toolkit (Hot4Max). Creating realistic waves and other water surfaces can be extremely difficult to achieve in 3D, but with the integration of this fantastic plugin, you’ll be rendering out realistic sea in 3ds Max scenes in no time!
Installation
- Download and Install the Visual C++ Redistributable for Visual Studio 2012
- Copy libfftw3f-3.dll to your 3ds Max root directory
- Copy hotOcean_Max_20XX.dlm to your 3dsmax\plugins directory
Usage
Apply the Houdini_Ocean modifier to any mesh object. For best result use a plane object with over 100 height and width segments.
Preserve the colors of objects when inserting dwg file into 3ds Max and moving them to new layer
Embedding AutoCAD drawing in your website with ShareCAD
Chaos Group presented V-Ray Showreels 2013
How to bring back Drag and Drop in Windows 8
Infographic: Photoshop CS6 Shortcut Keys
How to model a pillow in Marvelous Designer
Sir, Thank You For This Awesome Stuff……
not working for me !!! 3d max 2014 64bit , no changes happen 🙁
Hi,
Did you install Visual C++ Redistributable for Visual Studio 2012?
You can also ask for support in Hot4max Forum.
Regards.
thanks
Useful content and awesome design you got here! I want to thank you for sharing your solutions and taking the time into the stuff you publish! Sublime work!
Thank you. 🙂
good post, added you to my RSS reader.
I love the web, simply just a moment back I was searching for a brand new pair of shoes and now I am here. So much info at the touch of a hand, it truly is simply incredible.
I couldnt have said it any better to be honest! keep up the awesome work. You are very talented & I only wish I could write as good as you do 🙂 …