CG artist John Martini has created an interesting script for 3ds Max, called Cobwebs. Now it`s easy to create cobwebs in your scenes with just a few mouse clicks.
Instructions to run Cobwebs script for 3ds Max
- Maxscript > Run Maxscript > Cobwebs.ms
- Select your geometry objects.
- Choose your desired settings for the cobwebs and hit create.
Shortly after the release of the script, its author decides to make it paid. I kept the last free version that John Martini was dropped. I share it with you, although I’m not sure if it still works well with latest versions of 3ds Max. You can download and try the script and if you like it – buy the latest version of Cobwebs.